Many games in this genre have a lot in common with this. Through the use of tower defense and survival features, Zombie Cure Lab sets itself apart. Zombies have encircled your facility. Because of this, you must effectively protect yourself. You fortify your defenses by producing numerous freezing weapons and shielding barriers. You should expect a zombie onslaught on your facility most evenings. Several variables affect the quantity and strength of the units. While fending off the assailants until daybreak, you must ensure the safety of your scientists. The construction of several structures that can eventually freeze the zombies in place is crucial to your success.

 

Unlike many zombie video games, this one does not encourage killing zombies. You expect to someday cure them, which is why this is the case. They eventually contribute to your workforce by becoming a beneficial addition. You will freeze a few of the invaders while you defend your building. It is possible to begin the healing procedure for these frozen zombies if you take them to a lab. They'll become a Humbie because of this. Even while they are still not fully human, at least they don't attack your scientists. Since you may utilize these Humbies as extra staff in your facility, they are crucial. ...if you can manage to keep them content enough to prevent commotion. (snow rider)

The simulation and tower defense games combined in Zombie Cure Lab caught my attention the most when I first saw it. Both of the genres are ones that I really like, so I was interested to see how they may blend. The good news is